
This continues part 1 of my homemade Sanna Valley Campaign. I am working to make a shareable guidebook of this adventure for others who may want to run it.
Theme: The Doctrine of Christ
Type: Sandbox hexmap
Time for us to complete: 22 game sessions.
Player Characters:
Philip the Raid Leader: 7th mission, 4th mission as Raid Leader. Riding Johny the horse.
Starflower the Lion Warrior (with Regulus the Lion): 7th mission, 4th mission as a Lion Warrior. Riding Alogo the horse.
William the Bear Knight (with Bill the Bear): 7th mission, 4th mission as a Bear Knight. Riding Arled the horse.
Edward the Knight of the Way (Forest Specialty): 7th mission. 1st mission as a Knight of the Way. Riding Edmur the horse.
Session #7
Date in Real Life: Sunday November 21, 2021
In Game Day: morning of Khamesh the 22nd of Yuwol (4th day of mission)
The team chatted with a recruiter for the army: a guy named Dura. They managed to lose the cat at the fair and made their way back to Geoffrey’s house, where they dropped off the oats. Cenbald was there, with his fishing net and trident, wanting to join the team.
They decided to split up. Cenbald, William and Philip went to the house advertised as Lexcom the Sorcerer’s house to see if they could confirm if the cat was indeed Lexcom’s. Starflower and Edward went back to the market to see if they could figure out the location of the guild meeting.
Philip, William and Cenbald met Lexcom’s mother and saw their house. They learned a few things: Yes, Lexcom owned a cat. Also, Lexcom was able to conjure portals to appear anywhere. There was a crystal ball in the house, but they wondered if maybe it wasn’t real, since they thought the Overlord had said there weren’t any in town. The cat was outside when they left, and spotted them. When threatened, the cat ran up the tree.
Starflower and Edward asked around at the market place and learned from the Cucumber merchant that the meeting would take place in the basement of the tea house.
The team met at the archery range. They took some lessons, then participated in the archery tournament. They chatted with the archery instructor and with the tournament staff member.
A scruffy man came up and started rummaging through their bags. They told him off, and he went away, acting as if they were the rude ones. One of them had a change of heart and gave him some food in an act of kindness.
The team made their way back to the marketplace, where they encountered the cat again. They remembered that Billings the tinkerer had been buying dog food. They decided to visit his shop. They had a pleasant visit, and ended up getting permission to borrow his dog. Starflower used her Converse with Animals ability to speak to the dog about chasing away the cat. Duli the dog agreed and chased the cat away. The team then safely returned to Geoffrey’s house in the early afternoon, deciding they would rest up for the afternoon, in case they had a late night dealing with Sengo, the Greedo.
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