Tales from Talania
Player 1

Starflower
Class:
Lion Warrior
Spiritual Gifts and Special Abilities:
Converse with Animals,
Water Movement,
Righteously Mingle with Evil
Weapons:
Quarterstaff,
Hand-to-Hand,
Dagger
Backstory:
Grew up in Liberated Lands, daughter of a bookstall merchant. Has read many books, so has possible knowledge bonuses on certain topics that she may have read about.

Regulus the Lion

Larkspur
Class:
Potential
Spiritual Gifts and Special Abilities:
Track Enemy
Climb Skillfully
Water Movement
Weapons:
Flail
Sling
Hand Ax
Backstory:
Grew up in the Dragon Lands. Was kidnapped, along with her parents, by Lord Sarkon as bait for Lightraiders. She accepted the Great Rescue in the Sarkon's Trap raid, and felt the call to become a Lightraider.

Dorei
Class:
Cadet
Spiritual Gifts and Special Abilities:
Merciful Compassion
Hatred of Evil
Blend with Surroundings
Weapons:
Hand to Hand
Sling
Dagger
Backstory:
Grew up in the Dragon Lands as a slave. Her master was cruel and required her to steal from his guests. She was rescued by Lightraiders during the Shimo Island Raid.
Player 2

Edward
Class:
Knight of the Way (Forest)
Spiritual Gifts and Special Abilities:
Persuade Foe,
Blend With Surroundings,
Track Enemy
Weapons:
Sword,
Sling,
Dagger
Backstory:
Grew up in Dragon Lands in a prodigal family of Travelers (has "street smarts"). Therefore has knowledge bonus on traveling matters, and Talk With Locals bonus with other travelers, as well as discernment regarding intentions of other travelers. Family was rescued while he was a teenager.

Gundo
Class:
Cadet
Spiritual Gifts and Special Abilities:
Blend With Surroundings
Climb Skillfully
Track Enemy
Weapons:
Sword
Longbow
Dagger
Backstory:
Grew up in the Dragon Lands. Worked as a guard in his home village in the Bahanen Islands. The village became enslaved by Grims. Lightraiders came to town, liberated them from their oppressors and preached the good news to the villagers. Gundo accepted the Great Rescue, and the town's mayor released him from his guard duty and allowed him to join the Lightraiders.
Player 3

William
Class:
Bear Knight
Spiritual Gifts and Special Abilities:
Climb Skillfully,
Merciful Compassion,
Talk With Locals
Weapons:
Daggers/sicari,
Sling,
Hand-to-Hand
Backstory:
Grew up in Dragon Lands with a family of Bandits. Rescued at a young age. (Has knowledge bonus on bandit skills, such as lock picking, hiding in ambush)

Bill the Bear

Rumbald
Class:
Cadet
Spiritual Gifts and Special Abilities:
Sense Evil
Persuade Foe
Hatred of Evil
Weapons:
Flail
Spear
War hammer
Backstory:
Grew up in Dragon Lands. Was imprisoned by a dragon for not paying his taxes. After five years as a prisoner, he was rescued by Lightraiders on the Castle Trespass Raid.
Player 4

Philip
Class:
OverLord's Guard
Former experience as Raid Leader
Spiritual Gifts and Special Abilities:
Climb Skillfully,
Hatred of Evil,
Sense Evil
Weapons:
Battle Ax,
Sling,
Lance
Backstory:
Grew up in the Liberated Lands, son of a cleric (Pastor's Kid), therefore has knowledge bonuses on "remembering" sermons, etc.

Johny the Horse

Cenbald
Class:
Cadet
Spiritual Gifts and Special Abilities:
Hatred of Evil
Righteously Mingle with Evil
Sense Evil
Weapons:
Trident
Melee Net
Dagger
Backstory:
Cenbald grew up in the Sanna Valley, a resident of Hawold. He comes from a family of fishermen. He accepted the Great Rescue early in the Sanna Valley Raid and was with the team for most of the rest of their adventures in the valley. The Guardians accepted this as a trial, and Cenbald was made an Initiate right away, bypassing the Potential stage.

Salvato
Class:
Initiate
Spiritual Gifts and Special Abilities:
Converse with Animals
Climb Skillfully
Water Movement
Weapons:
Flail
Sling
Sword
Backstory:
Grew up in the Dragon Lands. Spent time as a scavenger, picking through garbage piles. Clever, able to build things from junk. Rescued by Light Raiders on the Shimo Island Raid.
Player 5

Hector
Class:
Renewer
Spiritual Gifts and Special Abilities:
Hatred of Evil,
Sense Evil,
Talk With Locals
Weapons:
War Hammer,
Quarter Staff,
Sling
Backstory:
Grew up in the Liberated Lands, son of a building owner. (Therefore has a knowledge bonus when dealing with legal matters such as contracts, sales, and leases; as well as a bonus on discerning the quality of a building)

Norvin
Class:
Cadet
Spiritual Gifts and Special Abilities:
Hatred of Evil
Merciful Compassion
Track Enemy
Weapons:
Battle Axe
Sword
Crossbow
Backstory:
Served Thuella the dragon from the Heinous Heights Region. Accepted the Great Rescue during the Rescue of the Sacred Scrolls.

Milda
Class:
Initiate
Spiritual Gifts and Special Abilities:
Converse with Animals
Merciful Compassion
Track Enemy
(She also has a pet badger).
Weapons:
Sword
Crossbow
Quarterstaff
Backstory:
Grew up in Dragon Lands in the Sanna Valley. Her father was killed by an orc when she was young, and she grew up under a Revenge Sin Enchantment, desiring revenge on the orcs, but being too young to take action. When she was finally old enough, she sought to recruit people to join her to take revenge on the orcs. She tried to recruit the Lightraider team, but they showed her a higher calling, and she accepted the Great Rescue. She accompanied the team for the rest of the Sanna Valley Raid, giving her a waiver on a trial before being accepted as an initiate in the order.
